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News from January 1st to March 31st, 2005. Newer news. Older news.

Wednesday, March 23rd by Morfans

Mmmmmmmm... - 3:04 PM

All demos download for this update is available from here.

Looks like we've got a fair bit to get through in this update, so let's get started.

I don't wish to sound vindictive or anything but I really love seein Markus records getting beaten. Not because I have any kind of grudge against the man himself but because in order to beat a Markus demo you generally have to do something spectacular. How often in the last few years have you heard someone say "I'm going to beat a Markus record by smoother play and faster bunnying"? (Except once that I can think of by Joe and Markus recaptured days later). But anyway, you just know any Markus beating demo will have a cool new trick in it. So sit back and watch Martin Selinus own The Elder God Shrine Easy Run in 0:36, one second faster.

I said that I'd improve the Nightmare 100% of frcastl2 that I did last week by another second to 0:35, and I did. But i might just as well not have bothered because Arturo Garcia Lasca saw how poor it was and improved it by three more seconds to 0:32. My one solice is that he didn't watch the EH and so he copied my "fail to fall down the last stairs" slow route and so didn't quite equal Connor's 0:31 Easy 100%. Shame. :-P

I'm glad to say that Marlo Galinski's demo last time has not proved to be a one off. He went map++ to terra2 and ripped Connor's Easy 100% cornhole two seconds wider with a "oh yes, I remember why this guy was the 100% master" 1:01.

Anyone that regularly hangs out in #qdq will know that Pif de Mestre has never been happy with his Nightmare Run tablefiller of sadlark7. For the last few weeks he's been going on about how bad it is up to eleven times a day. The only way to end this agony (ours, not his) was for him to improve it TWICE, first to 1:56, thirteen seconds faster, then to 1:34 which is a whole different class of better run. :-)

Legendary goat sucker Jonny Andersson has also reared his ugly head again to amaze us with a rather good improvement to the cbfspq1 Easy 100%. He jumped, twisted and boosted his way to a 0:27, three seconds faster than his previous time. MORE!

Pif et Luc : Luc et Pif. You Just never know which way the de Mestre brothers will jump next.

On to other news, we have another "hobby run" in the QdQ style, but with a difference. Mathias "Mandel" Thore, Martin "Marvin" Selinus and Robert "Midas" Maglic have produced an Easy Skill run through the whole game, but without using any shortcuts. This means that they ran the Id intended route for each level, pressing every button and using every key (and, incidentally, no secrets at all), to make a hugely entertaining presentation that they are proud to call The ID Run. Sounds slow? Don't you believe it!

To finish off I am pleased to announce that after months of delay (due to laziness) we have another contest! It's called Misery Loves Company and... well, that's it. Go to the contest page, download the map, read the rules and GET RUNNING!

Could life get any sweeter?

Monday, March 14th by Radix

Just my luck - 6:38 PM

This is just a note that all incoming emails are probably bouncing. I tried to update the mail server but it has gone horribly wrong. I sure hope I can fix it soon. :(

9:15 PM: Everything should be working again. If you sent in a demo and received a bounce about definite failure to deliver, you'll need to resend. If you only received a notice about delayed delivery, don't resend as it should arrive. If you didn't send a demo... you suck!

Thursday, March 10th by Morfans

Vote Or Die! - 7:03 PM

All demos download for this update is available from here.

Ah, what a joy to see. The number of demos has picked up a little, the voting for the Nolans 2004 has begun, Stubby has finally indulged in sexual activity in the presence of a woman who isn't made up of pixels and I'm writing an update. The world is moving in the right direction!

It's not for nothing that Carl Tholin is known as "The Rotweiller". Once he sinks his teeth into a level he won't let go until the level is dead (or he gets bored). Last week we saw him take the Easy 100% Marathon through ikspq, now he has ripped apart both Nightmare Marathons...

Weixing Ye was not happy with his recent improvement on em1, so like the fighter he is he did something about it. It's the same dull grunt shooting at the start, reasonably entertaining shambler quad SNGing in the middle and insane quad-RL-teleport-fiend-blasting-and-luring-plus-rocket-boostery that we've come to know and love. He managed 0:48 for the Easy 100%, three seconds faster, and 0:47 for the Nightmare 100%, two seconds faster than before.

Sometimes time, or the lack of it, can be, in the words of William Shakespeare, "an righte fuckinge barstard". I thought I'd make a demo this weekend, so a quick look down the Oldest Records table showed that Marlo's 0:37 frcastl2 Nightmare 100% was desperately in need of an improvement. But I had to stop at 0:36, only one second faster, when I'd already had about 50 0:35s with a missing kill or two. Ah well, this weekend for sure...

Speaking of Marlo, guess who this next demo's by? The clue is in the name "Marlo". Give up? It's Marlo Galinski of course! Once again he has come back to give us the benefit of his legendary running experience and has turned in a terra1 Easy 100% that's powerful enough to make a Bergendorff blush being, as it is, five seconds faster than Thomas's record at 1:36. Welcome back!

Next comes an absolute belter from Mathias Thore. The Easy Run on r2m7 has stood for nearly five years, and with good reason. It was a great Nolan demo. But the latest generation of psycho-bunnys can hit speeds never before seen and with the additon of a few extra multi-rocket boosts he improved the record by four seconds to 0:52. Brilliant (apart from the candle shooting). Now someone do the Nightmare Run. :-)

And finally, Tom Nguyen has finally managed to make a fmb100 Easy 100% that he can live with. This 4:07 is actually pretty smooth and shows a big improvement not only in time (forty-eight seconds) but also in playing style. Now, I'm not usually one to laugh at rookie mistakes, but another thing that might help his playing style is noticing that option in the menu that says "Always Run" which will free up one of his fingers from having to hold down the "run" key all through his runs... ;-)

That's your lot. You'll notice that there are no coop demos this time. I truly believe that this is an attempt to attack the credibility of mwh over his "can you remember the last demo update that didn't feature Pif and Luc?" Now we know that the answer was "Yes, it's the next one..."

And on that temporal anomaly, GOODBYE!

Tuesday, March 8th by Mandel

The Nolans 2004 - 8:08 PM

Here's what's cool about the future: The Nolans 2004! A date is set for the ceremony: Sunday, April 3rd 2005, 21:00 CET.

Everyone should have a look at the nominated demos from 2004, select their favourites, and then

GO VOTE HERE

Voting closes Sunday, March 27th 2005, 23:59:59 CET, which means little less than three weeks from now. Don't wait too long with casting your votes though, or you're bound to forget :)

I'm gonna end this short update with the following statement:

Markus Taipale. You are very welcome to join the Nolans 2004 ceremony. In fact, you are so welcome to join it, that Stubby would sacrifice certain vital parts of his body if that would make it any more likely to happen =) If you read this, please make everybody very happy and drop in at the Nolans 2004.
End of statement. End of update.

Friday, March 4th by mwh

Another day here at the Search and Destroy Agency - 6:36 PM

Get your all demos download here.

We start with a pile of demos that narrowly missed being in the last update, arriving as they did a mere 72 hours before the update went live... When Mr Mathias 'Almond' Thore says something about going to visit his parents for the weekend, you know some coops are coming.

A marathon is always fun. A marathon through a scandalously underrun episode is even better. And if it's by Carl 'The Owner' Tholin, well the universe might explode in happiness. Risking all the above, Carl sent us his Easy 100% of the ikspq levels which took just 9:51. Try not to enjoy it too much!

Relative SDA newcomer Tom Nguyen has worked out that you're less likely to have your records frustratingly broken mere hours after -- or, worse, before -- you send in your record if you work on slightly older maps. Mike Woodham's fmb100, to pick a random example. Tom amazingly made the same random choice as me and improved Morfans' Easy 100% by 4 seconds to 4:55. Unlike the possible improvements to the e2m1 NH3, we KNOW he's done better times than this but as he's still improving his time every day, you'll have to wait to see them...

It's not every week that we get demos from Weixing Ye. And that's a shame, because they tend to be rather good, performing such worthy feats as improving his own Easy 100% record of em1 by one second to 0:51 or improving Daniel Hansson's Easy 100% of royalwar by 5 seconds to 1:09.

Now. There's something missing from this update. Something that hasn't been missing from an update since September 30th last year. A demo from the prolific de Mestre brothers[1], that's what. Has there been a hiccough in the demo stream? No. Of course not. I just wanted a way to introduce their six latest demos.

Join us next time for some new maps and a contest! Definitely, absolutely certainly, this may be a lie.

[1]If, at this point, you're thinking "what about the update on feb 11 where Stubby announced the Qd100Qwav preview" or "what about the one in January where Radix announced the move", you can piss right off. Yes, you. Out the door. Don't come back.

Tuesday, March 1st by Morfans

Why Would Life Go On? - 2:22 PM

All demos download for this update is available from here.

It's been a quiet couple of weeks here with days going by with no new demos arriving causing much sobbing among the more emotionally unstable member of TeamSDA.

We've had a fantastic new Id Nightmare 100% from Thomas Stubgaard who has improved his own record in the Vaults of Zin by one second to 1:20. Now obviously this demo is fast, bloody and brutal, but it also features one of my all time favourite tricks which demonstrates very nicely just how totally mental Stubby is. You give the shambler in the pit some quad grief, but not enough to kill it. Then you chuck a grenade on the floor, jump through the teleport and bunny like mad for the exit. If you've timed this perfectly the grenade will explode, killing the shambler and triggering the final shambler in just as you're flying past his spawn point giving you a beautifully messy telefrag. Of course, if you haven't timed it perfectly you have to start all over agin, but that's life in the fast lane!

Thomas Bergendorff officially loves terra5. The proof is the fact that he's taken his Easy 100% time and tidied it up a bit and improved the time needed to fry Chthon's fiery arse to just 1:05 . Smooth, but smoother could be done and that one minute barrier is tantalisingly close...

And all the rest of the update is a big, fat splodge of Pif de Mestre, Luc de Mestre and the occasional bit of assistance from Andre de Mestre as they make a huge table-filler push to the magic DEMO 8000.

So there we are. 8000 demos and counting. Only 992000 more demos to go until we reach the magic DEMO 1000000 so everybody, and I mean EVERYBODY get making some demos!

*Growl*

Sunday, February 13th by Mandel

Gib me plenty - 3:28 PM

All demos download for this update is available from here.

Hey ho. It's updatering time. And maybe even past it, but what are you gonna do. Don't you dare thinking we're a bunch of lazy bastards who never do anything... We are a bunch of lazy bastards, but we do lots of stuff =)

13 demos this time, 9 of'em on terra maps, demos from Anders, Bergie, Carl, Connor, Kimmo, Luc, Pif, and even myself, how can you possibly go wrong!

Easy runs!

Easy 100%!

Nightmare runs!

Nightmare 100%!

Coop's corner!

That's it.

[1] Total Run Ownage, a lesser title than TO and something I invented just now. But it's a good title.

Friday, February 11th by Stubby

Quake done 100% Quick with a Vengeance - Episode 1 Preview - 5:11 PM

Greetings people! The title says it all really... Qd100Qwav-Ep1 is fresh out of the oven! It's been cooking for the past 4 years or so (yeah, we're lazy, we suck, and we can't cook!). This release is only meant to serve as a preview for what's to come. Most of the demos are from 2002 or so, but we figured we might as well release something before we spent another 4 years trying to improve the same damn maps. This also means we've openend up the project for the general public, so go make your contribution today before someone else does it!

/me bunnies to the liquor store...

Tuesday, February 2nd by Morfans

How Swede to be a speedrunner - 6:21 PM

All demos download for this update is available from here.

Before we start on the demos here's a little bit of amusement. Megazoid is staging a contest over on Quake Terminus where you just need to answer 10 simple questions about Quake to be in with a chance of winning some crappy old CDs! Head over there, google the answers and then, when you win, pretend that you never received your prize and swear and rant about Megazoid on every forum you can find! :-)

And now: demos...

An id record is always cool. An id marathon is, to some people's way of thinking, even cooler. When someone, for example David Hocking, takes their first id record and it's a Nightmare Run marathon through Dimension of the Doomed in under three minutes (2:59 to be precise) saving a huge twenty-three seconds over Sergi's time the temperature approached absolute zero. Bloody amazing stuff. Watch this. I COMMAND YOU TO WATCH THIS!

On to the terra maps, starting predictably with terra1.

Next we come, unsurprisingly, to terra2.

Since Carl had already done the NH on terra3 and all the other demos on it are so cool anyway there's nothing to add in this update.

terra4 is a total whore-hole on Nightmare...

A good set of demos on terra5 proves conclusively that it's the greatest map ever made for any game ever. And that's official!

Finally we end up on what feels to me like e1m6's bigger, nastier brother: terra6.

A whole bunch of coops to finish off with. No prizes for guessing that it's Pif and Luc who are providing the entertainment.

Which gives us a grand total of 7968 demos in the archive! Looks like the countdown to DEMO 8000 has begun! Send demos! Send often! Then YOU may be the lucky person to win the big star prize!!!

And if you believe that...

Tuesday, January 25th by Mandel

How sweet to be a speedrunner - 9:25 AM

All demos download for this update is available from here.

Oh how sweet to be a speedrunner these days. A new shiny URL, nice fellow runners and a lovley team doing everything they can to keep the general audience happy behind the scenes.

It's almost unbelievable with all the improvements Radix has made while he was at it... Direct download links (no more waiting in line at fileplanet), converting this page to CSS, updating all links to point to the new address, providing a fast server, less intrusive ads, etc etc. Heck, he even mirrored the old SDA board for our enjoyment, it's available here. Let's hear it for Radix shall we! Hurrah, hurrah, hurrah!

What does Radix and the rest of teamSDA ask in return? Well, nothing really... Just keep those demos coming will ya! From now on, just as you've been told already, send all your demos to

our new e-mail address

Alright boys, time to get started with listing the demos. There are a million terra demos today as well, so don't be surprised if I appear a little brief. But first things first. There is one new demo which isn't a terra demo: this 0:16 nightmare 100% on dm4sp. The runner is Weixing Ye and I have to say that it's fast indeed. One second faster than the old record, and it has a triple intermission kill. Very fast.

Now, let's go on with the Terra demos shall we?

terra1 - Schumann resonance

terra2 - Dead on arrival terra3 - Shotgun Experiment Oh and really, people. If you use the grenade counter, do remove it from the demo before you send it in. demtool -g mydemo.dem will remove the grenade counter from mydemo.dem and make a show everybody can enjoy. Please!

terra4 - Latent Quarter

terra5 - Shotgun experiment 2 terra6 - Torture department All that is left now is this 2:34 easy run through all of Terra by Kimmo. 34 seconds faster than Pif, and a hell of a run!

Alright. That's it for this time as far as quake demos goes. Catch you next time!

Monday, January 24th by Radix

The new home - 12:54 AM

Welcome to the new home of over 7000 Quake speed runs on hundreds of maps. I bought the domain back in September with the intent of moving off planetquake a lot sooner, but as with all big projects, it was delayed. I still don't have all the work done, but everything is moved, just a few of the more obscure pages need link and email changes done. Everyone please change your address books, don't mail demos to sda@pq any more, but instead to the new address. We won't be providing any mailto: links anymore to prevent spam harvesting of the new addresses, but I think you guys can figure it out:

our new e-mail address

The quake demos are now direct download links, no demo.pl for them anymore. You'll need to re-login to the forum because it changed domain. Instead of GameSpy's flash ads that sometimes cover the whole page, there will just be some simple ads from google at the top of the page. Instead of the pennies from these ads going to GameSpy, they go to Nate and me to help pay for stuff.

Although I haven't done any Quake demos myself in many months, I still watch all of the ones that get posted and keep an eye on the section, fixing mistakes in the updates that the others make... I hope no Quake players get offended that the Quake section is now the "minor" part of the site, but as the site started with Quake, it obviously wouldn't be here today without it. I hope you'll provide everyone with may more thousands of demos for our enjoyment.

Friday, January 21st by Mandel

The 7 million demos maps - 9:45 AM

All demos download for this update is available from here.

I know, I know. We're had updates both Tuesday AND Thursday this week! But really, is it possible to have too many SDA updates? I'd have to say no, with the one exception being if Evan for some reason would decide to start posting rich full updates every 10 minutes... That'd be odd.

We added new maps on tuesday to the sweet archive that is SDA, and apparently they must be fun to run, because you have. And you have indeed. You chose a moment when you knew I wouldn't be fully online, and within two days you made no less than 31 demos on the new maps! Amazing! If we manage to keep up this tempo the rest of the year, 2005 will be very special :-P

Enough with the rambling already. The first demo of today is actually an id record! Who is it this time? Connor? Peter? Joe? Jürg? All good guesses, but all wrong. No way Thomas Stubgaard would accept just barely breaking the two minute mark on The Wind Tunnels nightmare 100%. So, yet again he equipped himself with the axe, a small shotty, a lighting gun and the tiniest of rocket launchers, and plowed through the tunnels just a little faster than last time getting 1:57. You gotta love it.

There is one more non-new-map-demo, and it's a coop by the brothers Pif, Luc and Andre de Mestre. This 0:12 second 3 player nightmare run through bbelief3 features a fun '2 players boost the third player with their small shotguns' trick as well as some genuine, French conversation! You gotta love it.

Now, on to the new episode we go. Terra. Terra is its name. Let's start from the top and work our way from terra1 to terra6:

terra1 - Schumann resonance

terra2 - Dead on arrival terra3 - Shotgun Experiment Now we're half way through the maps! Hang in there, fans.

terra4 - Latent Quarter

terra5 - Shotgun experiment 2 terra6 - Torture department The very last demo of today is this 3:08 easy run through all of Terra. Pif made it, and now you watch it. Pretty funny marathon actually!

You watched it, you can't un-watch it. Stay tuned for the next SDA update!

Thursday, January 20th by Morfans

Bergie And Connor Sitting In A Tree... - 9:07 AM

All demos download for this update is available from here.

I bet you all came here today expecting to see a phat pile of new demos on CeeZy's new maps, and if you wait until the end of the update you might just get them. But first...

We're going to look at a medium sized pile of amazing new demos from Connor Fitzgerald...

...right after we take a look at what the mighty Carl Tholin has been doing on cappuccino_v2.

Now here's Connor Fitzgerald taking one more second off his Easy 100% of dnspq1 to take... I mean, here's Arturo Garcia Lasca taking one more second off his Easy 100% of dnspq1 to take the time down to 0:32. Good to see the old grunt back in action.

Coop teams come and coop temas go, but the amazingly prolific French duo of Connor Fitzgerald just don't know when to stop! Consider these two 100%s on nesp10...

Okay. Joke over. Connor for real this time. Connor and the DeathMatch Classics levels go together like Fred and Ginger, like cheese and pickle, like beer and more beer, like my cock and your face. In short, he owns. Not content with taking thirteen seconds off of Sidd's Easy Run (Aussie Sidd, not Finnish Sidd) to 1:16 he also did the following bits of Bergendorff bashing... Back to Pif and Luc as we sprint to the finish with a septet of tablefilling coops...

Now for the demos on the new maps...

Not really. :-P

Tuesday, January 18th by Lodis

I hate that Connor! - 3:34 PM

What the title says...you'll realise why as soon as you see the next demo update.[1]

Dunno when that'll be exactly, but expect this news post to light a fire under someone's ass. Figuratively meant, though it would be funny if someone actually did it. Imagine lighting a fire under Mandel? With his gastro-intestinal gases (i.e. farts) he'd explode in no time.

As usual when I get off my lazy ass to update SDA it's about maps. Some people have been nagging me to add maps...well I decided to ignore the maps we had planned to add and just add some other maps. I'm sure the other guys agree on these maps (in fact, I've asked, I just thought I'd sound cooler if it seemed I was all reckless and acting like a rebel).

So what maps am I on about? Well one of my all-time favourite mappers CZG has released a pack of no less than six maps! And they rock. You can download the pack here. The maps are called terra1.bsp - terra6.bsp. Name your demos tr1_xxx.dem - tr6_xxx.dem. You get the idea.

I'm sure Mandel will make watervis'd versions as soon as he appear from offlinity (i.e. porking pigs on the family farm).

On another note there will be a contest soon. I found an excellent map to have it on and then I pestered Morfans until he agreed to do a contest [2]. Look for that to start shortly (or what do you say Morfy?).

[1] I don't actually hate Connor. He's an excellent runner and a terribly nice guy. He's still a prick though :)

[2] Notice how I always manage to do very little work myself? It's a skill I've honed over the years. Highly recommended.

Monday, January 10th by Mandel

Beating the crap out of old stuff - 2:15 PM

All demos download for this update is available from here.

Hello friends, followers, female adversaries, foes and scumbags.

Christmas is over and what did we get? One (1) christmas greeting mail. Only one... But alright, it's all good. We still know you luurve us just as much as we do you. Thanks anyway to the one decent speedrunner out there who DID send a christmas greeting to teamSDA, you know who you are! :)

2005 looks like it could be a splendid year for speedrunning! It's only the 10th of January, and there are already 7 new id demos for you all. Granted, most of them are coops, but still, they are id coops!

There is however 1 id demo which isn't a coop! Thomas Stubgaard got inspired last week when myself and Midas let him join in on the 3 player nightmare run on The Wind Tunnels. Being a Dane means not being easily disturbed by falling corpses. Equipped only with an axe, a small shotty, a lighting gun and the tiniest of rocket launchers he made all monsters kneel before him and all secrets reveal themselves on nightmare skill in just 1:59, 1 second faster than the old record.

Arturo García Lasca is the man behind the second and last demo of today which isn't a coop. Without any apparent problems he managed to take back his record on dnspq1! This 0:33 easy 100% is two seconds faster than the excellenterer demo Thomas Bergendorff did last week, and of course a lot more excellelenterer!

Now on to the coop demo section! Knowing how much you all long and yearn for some id coop action, Mandel (that's me) and Stubgaard teamed up, some times together with a third player, and made the following kickarse demos:

Cooping is fun and Pif and Luc de Mestre know it. 12 demos made in 3 playing days spanning 9 calendar days is nothing unusual from the de Mestre stronghold. Enjoy the full list: That's it. 20 demos. Helluva good time. Gimmie more. See you later. teamSDA luurves you. A lot.

Thursday, January 6th by Morfans

Fuck Me! It's 2005! - 8:34 PM

All demos download for this update is available from here.

Well happy new year! A bit late for such a statement you might think, and perhaps you'd be right. But please understand that this update was originally written on 1st January. So why wasn't it posted then? I'll tell you. I'll tell you not because I'm making excuses or want your sympathy but because I know you're all a bunch of evil bastards that like to laugh at other people's misfortune.

Basically, I wrote a big, long update with the usual new years thank-you list to every one that supported this site with their outstanding demos and encouragement. It contained the usual smut, inuendo and name calling and ended on a catchy tag line. Then we had a storm which knackered my modem (and at least two of my neighbours' modems as well). How could such a thing happen in this day and age? Well, to quote a local telecoms engineer "Surge protectors? No, no, no. We don't need them. Only puffs use surge protectors on their phone lines!".

Oh well. I thought. I'll be back down South in a couple of days (for those of you who don't know I work away from home) and I'll post it then. So I copied it to two different floppies, not wanting to waste a CD on such a tiny file, but guess what? Neither of them work. So now you'll have to put up with this short update and I'll salvage the rest when I get back.

Still plenty of action to be had on the caffeine fueled cappuccino_v2.

The nearest thing SDA has to a gold plated, street fighting love machine is, of course Thomas Bergendorff. Due to his excessive lifesytle he found himself sick and bored over the holidays and so, once he'd had enough of "beating" himself, he decided to beat a couple of Ken's records on dnspq1.

Now on to the coops, with a good mix of runs from three different coop pairings and a mad Dane jumping in at the end...

First, Robert and Rickard Axelsson have taken the time to recapture a few of their old records from the French duo.

Next up we return to the crazy world of Pif and Luc for a load of demos which if stacked one on top of the other would be taller than that big metal tower thing in Paris whose's name escapes me at the moment. Maybe I should have said the Arc de Triomphe instead...

Our final coop duo are the frighteningly fast duo of Mathias Thore and Robert Maglic.

That's every demo from 2004 posted. Now all we need to do is Keep It Alive In 2K5.

[1] Blah blah blah :-P